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The perception of lightness and color
Determining the origin of brightness and color
Determining the physiological input stage – The eye
Determining the physiological input stage – The retina
Determining the physiological input stage – The photoreceptors in general
Determining the physiological input stage – The cone receptors in particular
First processing stage – Categorization of information
Second processing stage – Conversion of signals into opposite color channels
Like on TV – The reason for the complicated procedure
Third processing stage – Adding a spatial aspect for color
Approximate color constancy does not mean complete color constancy
Fourth processing stage – Generation of impressions
Red is better than blue – Our preference for warm colors
Not yet answered – The question of why
The reproduction of lightness and color
The technical generation and description of brightness and color impressions
RGB, CMYK – Description of impressions in device-dependent reference systems
CIE-Lab – Description of impressions in device-independent reference systems
Color Management – The Perception Algorithms of Machines
Metamerism – Two colors in different light
Lightness and color in photography
Analog image carriers – negative film
Analog image carriers – reversal film
Electronic image carriers and digital technology
Where and What – Brightness and color in image design
Opponent color combinations in image composition
Constancy excluded – The role of lighting quality
Digital temperature correction
Color saturation
Frequently requested – Stronger color saturation
Rain, Uniform Light, UV Filters